Learning module “Virtual Reality in Higher Education” - Copy
Information about the Learning Module
The presentation of this learning module is not optimized for use on a smartphone. It is recommended to access the module using a desktop PC or tablet.
VIRTUAL REALITY IN HIGHER EDUCATION
Authors: | Maraike Büst, Eva Dabrowski, Ramin Siegmund |
Contributors: | Jan Gaudron, Alina Meinhardt, Henning Schütz, Luisa Träger |
Location: | Gießen & Marburg, 2024 |
Target Audience: | The learning module is specifically designed for higher education faculty members, teaching assistants, and academic staff engaged in higher education didactics. |
Learning Objectives: | Upon completing this learning module, you will be able to:
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Estimated Duration: | Chapter: Basics Chapter: Didactics Chapter: Implementation in Education TOTAL |
Licensing: Version: Versioning Note: | This learning module is publicly accessible and, in its first version, is licensed under the Creative Commons License Attribution - NonCommercial - NoDerivatives 3.0 (CC BY-NC-ND 3.0). 1.1
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This module was developed as part of the Network for Impactful Digital International Teaching Skills (NIDIT), a joint project involving the Justus Liebig University Giessen, Technische Hochschule Mittelhessen, and Philipps University Marburg.
The joint project is funded by the Stiftung Innovation in der Hochschullehre, a trust foundation under Toepfer Stiftung gGmbH. The responsibility for the content of this publication lies with the project management team.

